// taijian.c
inherit NPC;

void create()
{
    set_name("太监", ({ "tai jian", "tai" ,"jian"}));
    set("gender", "无性");
    set("age", 15+random(60));

    set("combat_exp", 5000);
    set("shen_type", 0);

    set_skill("unarmed", 30);
    set_skill("blade", 40);
    set_skill("parry", 30);
    set_skill("dodge", 30);

    set_temp("apply/attack", 15);
    set_temp("apply/defense", 15);
    set_temp("apply/damage", 20);

    setup();
    add_money("silver", random(10));
    carry_object("/clone/cloth/cloth")->wear();
}
